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For me, websites will rapidly start looking like interactive TV programs. Video/animated content will have taken over from today’s photo/text formula.
Hello! I have been creative director at BETC DIGITAL for 4 years. I try to treat this role like that of a lead AD, still contributing as a graphic designer and motion designer on projects and getting heavily involved in the production and the choice of providers. After studying visual communications, I got to the point around 12 years ago where interactive communication was exploding. Thanks to my CW accomplice Ivan Beczkowski, I quickly became specialised in interactive advertising (the banners) and inevitably gravitated towards event sites.
I’m really inspired by film and video games (both the images and their production), more than the purely digital world.
Watch out, these are very cliché: my big interactive moments would have to be Get the glass and CokeZeroGame by NorthKingdom. I’d also mention http://www.frenchclickclub.com/, which references the best French web-based creative advertising.
Tower of Terror without a doubt. We put it together with a very small team, putting the emphasis on versatility. The atmosphere of the subject, the excellence of the illustrators, the magic of the animation left us with magical memories, almost overshadowing the sleepless nights we had getting it ready to go online in time...
Before I had children, more than 70. Since then, I try to work less than 50. I am passionate about my work, but it pales in insignificance next to my kids.
Sorry, another very cliché answer: with my family, playing sports and playing computer games (but do they really relax me?).
I’d definitely have my own restaurant!
The most enjoyable part is often the most difficult, it changes all the time for me! Yesterday, it was to produce visuals. Today it’s finding the ideal production solutions for a project to take off. By combining production and creation, it’s harder to get stuck because you can move each of the parts so that it doesn't constrain the other
4 months on Tower of Terror and some weekends with project managers and especially Silvere, the developer / motion designer.
2 projects were particularly important. To do www.disneytowerofterror.com and jetueunami.com, we had to organize ourselves like a real studio, forcing us to build the whole site in house (creation / motion / development), to get the maximum involvement from everyone and to generate the magic of exchanges and versatility. This kind of organization is very hard to implement in a French advertising agency where the policy is to outsource production. Since these two major projects, we now focus on creating “HOME MADE™” projects, which we are most proud of course.
My 3 programs are Photoshop, After Effects and Flash, one for the creation of images and the other two for animation: the two essential ingredients for an interactive designer.
With Ivan I lead a small team of about 17 people within a large agency with more than 700 staff. As for us, we generally work on a dozen or so projects simultaneously, websites and banners.
I started my career as a 3D animator. 3D software and techniques continue to blow me away.
I love Swedish production: NorthKingdom, FI or B-reel.
The spectacle that we can now bring to the web makes into a mass media that can be measured in millions of viewers.
The general public only.
I don’t see enough food sites that are graphically appealing and mouth-watering.
The two sites I mentioned before, Get the Glass and CokeZeroGame, which push the web towards video games, without suffering from technical limitations. To talk about our own work, we are really proud of www.jetueunami.com which brings the user into a narrative by integrating his face into a movie.
Yes, completely. It was a goal for several years, setting up a studio within an advertising agency and proving, thanks to the FWAs, that you can integrate design and production.
I don’t really feel any difficulties; we have some customers like 13ème Rue or CANAL+ that dare to take risks with creations that are a little transgressive.
My first site was done in 1998, it was my portfolio featuring my 3D work. It was an HTML frameset with over 16 frames!
Not yet! But there is a project that has been in my head for a long time. An illustrated book for children.
Relaxing! Taking a step back... For me, the best ideas come about on their own, rather than after a brainstorming session.
Try our www.ilsdebarquent.com for Disneylandparis!
Yes! We made e-ads for Orange 4 years ago featuring little monsters. This same flash animation was exported as is for TV!
One idea can be rolled out through several media, we have already had ideas that were not strictly web... We delegate these projects quickly to other creatives because the only thing that we really master is the web.
For me, websites will rapidly start looking like interactive TV programs. Video/animated content will have taken over from today’s photo/text formula.
As I explained earlier, I’m most proud of those that took the longest to make and which were the most difficult. Tower of Terror, our first FWA, is the one which I am most proud of today.
We are always short of time for getting a project exactly to where we want it. And even if we think we can do it, with the evolution in design and technology, they get old very quickly. So, most of our projects could all be much improved.
I hope so! It started out as a little vector animation software. Creatives developed it and pushed the publishers to make it the reference that it has become. No other piece of software has made us all dream so much.
It’s very difficult indeed to enter the world of graphics without any training. For our recruitment, we look for people with both design and development training (working on joint projects), because that is exactly the alchemy that we create in our team.
If it’s for a graphic designer, work with a developer and vice versa. One brings his artistic culture, and the other his logic and rigor. That’s how the magic happens.
I don’t see any problems because the profiles of “web designers” are very different and they can be easily differentiated by looking at their portfolios: graphic-oriented print (fonts and static images), motion designer, interface designer...
Thanks in particular to FWA, I can get a grip on all the possibilities offered by this incredible piece of software. But I rely completely on our team of developers to see if our ideas are realistic in terms of timing and if it is possible to do better!
Let’s be quick and realistic: an electric car. (like Peugeot BB1)
We are a special case, we developed our activities to meet the needs of the clients of an agency that had already existed for over 10 years.
Is this a question designed to make me plug the FWAs? We have to always be up to date, keep abreast of new designs and innovative technology.
Sweden!
The job of media director for me is very close to that of a film director, telling a story, orchestrating the work of many different people with very different talents to make... a movie!
Web within ad agencies is undergoing a revolution: our projects are evolving more and more, our studio logic and this dual role of creative and director will necessarily have to be split. If I had to choose I would go with director.
The web just keeps on evolving, I'd stop everything if that wasn’t the case!
I have simple pleasures, a good meal in a restaurant with my family
Carhartt™ exclusively.
Every night after leaving the agency and there are still some people on the team there: “Remember! You're the best!”
The pleasure is all mine, Rob, and thank you for these amazing tools that you have created. Links ![]() ![]() Disney Tower of Terror JETUEUNAMI.COM |
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