.

I rarely ever think web first. I'm much more of a film maker who uses the web when it suits the story I'm trying to tell. For me it is about finding the best way to express something. The web is just one medium.

question Please give us a brief bio of yourself.

I'm an animator and film director who utilizes technology to express my thoughts and ideas because I can't draw. My work ranges from open source music videos to interactive web films to digital installations, always trying to express my interest in narrative structures and character interaction. I also art directed parts of the latest Call of Duty game which doesn't deal with any of that.

What do you regard as being your biggest achievement?

My music video of Gold for Darkstar on Hyperdub/Warp records.  Filmed in my bedroom utilising lots of open source and custom written code. People looking at it now might not get it, but the video was out before Microsoft's Kinect (3D scanning) or Trapcode's Form (an After Effects plugin which produces similar effects) or Plexus (another AE plugin). 

https://vimeo.com/15391189

How many hours do you work each week?

When a project is on 70-80. When not, about 30-40. I do a lot of writing and sketching for future work.

How do you relax or unwind?

Threaten my EP by telling him I'm going to give embarrassing responses to questions in interviews (Hi Luke!)

If you weren't working on the internet what would you be doing?

I don't often work with the internet as I'm more of a film maker and coder. Working on the internet is still quite novel!

What's the longest you've ever stayed up working on a project?

I didn't sleep for 2.5 days finishing an installation for the Highline in New York. I felt I needed to scrub every pixel until it looked perfect, which it still didn't by the end (or so I felt at the time).

If there are any pivotal experiences/decisions you could point to that helped shape your career, what would they be?

Joining Nexus Interactive Arts in London last year would sit high up on that list. It has enabled me to really balance commercial and personal work while getting the chance to work on jobs I wouldn't have landed on my own when I was more independent.

What software could you not live without?

A text editor as I don't use much proprietary outside my browser at my moment. A couple years ago it would have been After Effects but I've moved more and more to solely code based work.

How many projects does your company juggle at any one time?

I'm currently repped by Nexus and I think they juggle about a billion. I'm currently on three.

In terms of software, is there anything new you have been playing with lately or that has impressed you?

Every time I start to doubt openFrameworks, the crew comes back harder and faster. Always top-notch.

What area of web design lacks the most?

Movement across time. To often, web experiences focus on individual pages and not their relation to each other in a visual structured way. And not talking UI but more narrative.

What did your very first site look like? Is it still online?

My first website was a book review page on Geocities. I read a lot growing up and it was my way of teaching myself something akin to web design while excusing myself to read more.

Are there things you do OUTSIDE of work to ensure that you are in the right mindset to be creative and/or successful in whatever you are doing?

I tried to read theory books from other disciplines that might inspire something in me in the future.

The web is getting out of the web. Do you find that thinking in digital solutions alone hinders you? Do you feel the urge to solve the problem using all mediums necessary?

I rarely ever think web first. I'm much more of a film maker who uses the web when it suits the story I'm trying to tell. For me it is about finding the best way to express something. The web is just one medium.

Looking 10 years in to the future, how far can websites go?

When they eclipse film.

What does the future hold for your company, or you as a person?

I'm writing an interactive film for the web at the moment that utilises a lot of old school animation techniques and methods. I learned a lot with the last one so hope to use those lessons to make something even better this time.

Any parting shots or pearls of wisdom?

Access to the physical world is coming to the web very fast. Be prepared.


Links

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Evan Boehm
Evan Boehm

The Carp and the Seagull (thecarpandtheseagull.com)
The Carp and the Seagull (thecarpandtheseagull.com)

Music video for Darkstar directed by Evan Boehm

Music video for TwoInchPunch directed by Evan Boehm

Project Runway installation by Nexus Interactive Arts
Project Runway installation by Nexus Interactive Arts

Coke Music installation by Nexus Interactive Arts with Maroon5
Coke Music installation by Nexus Interactive Arts with Maroon5

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