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Most people go to work and don't have anything to show at the end of the day other than a pay check. I can always look back SEE what I have done and it feels great.
Born in 1975, raised in the dirty south (Raleigh). I have a BFA in illustration from East Carolina University.
favouritewebsiteawards ;) – www.Linkdup.com - gsarchives.com (no longer online)
Being able to have my work be something that is fun. Most people go to work and don't have anything to show at the end of the day other than a paycheck. I can always look back SEE what I have done and it feels great.
I would say there are a number of things that make me feel inspired. I have always been influenced by comic books, toys, and video games. I know this sounds juvenile, but I think that I can't ignore the fact that these are the things that influenced me to draw in the first place. I have learned to find the elements that are exciting about these things and apply my own personality to them. Kind of make them my own. I think that is the most important thing that you can learn, is to bring your own ideas to the things you love.
Right now I am working with the WDDG a bit on some stuff for Lego. I have also been doing a lot of game art with Zincroe for Family.ca. As far as personal projects all I have to say is A.S.F. is coming. ;)
I really don't keep track of design companies. WDDG... they do great work. Preloaded always seems to pump out very solid sites. Other than that I'm not sure.
AOL IM
Traffic has been steady. It's tough to stay in the peoples' spotlight.
Mostly kids. But I would say that my work is a direct reflection of my childhood (80's). Anyone who grew up in my generation can understand my work.
Casino sites?
Yep.
Heh, man... My first site was subrealistic, but not the one that's up now. It was bad!
I taught myself flash. I just sat down and got to work making whatever I could in flash. I think that's the only way to really understand any software. I taught a Flash class for a while and I would say that a lot of the students thought they were going to walk out at the end of the semester as flash masters. WRONG. It just doesn't work that way. You have to put in hours of work just to get your bearing. It is true with any tool that you use. Once you get fluid with flash as a tool, then it won't fight you when you are working.
I would love to release a book of graphics / art. I think right now I'm more looking to sell some of my intellectual properties. I have some really sweet ideas for pocket PC games and GBA games.
I spent about 3-4 months developing a subrealistic redesign of mammoth proportions. It still is sitting, collecting dust. Maybe someday I will get it out there.
I wear whatever's clean that day. ;)
I guess I would say trust yourself. I have come across so many people who told me this or that, and you have to try really hard to sort out the garbage. It is good to be able to get input from people, but no one but YOU knows what's best for YOU.
Take care. -T ![]() |
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