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Anxiety is pretty normal at the start of everything, you learn to chase it away the deeper you get and the more time you put in.
In 98 I received my post-secondary in Multimedia at a small college in Moncton New-Brunswick, an eastern Canadian town where I was born and raised. Since then I've moved around and worked in Ottawa, Italy and Boston for firms such as Fuel Industries, and Juxt Interactive. I've come to settle and I am currently an Art Director for Mindflood here in Southern California. I got married this past year in Vegas and I have 2 wonderful children, Isaiah and Taya. I am huge hockey fan, so glad it's back!
I find inspiration in magazines, when I shut the computer off, music, daily experiences but most importantly the people around me at work. Every day, I'm around the funniest, most creative people you'll meet. We all work hard, and respect each other and keep it a fun joking environment. Everyone takes a part in the creative process for each project. It's good to have everyone feel involved.
Besides becoming a father, probably dropping everything back east and making the move to California to work for peanutes over at Juxt, literally. I didn't have much money and had to borrow some just to get out there, it was a big risk but I'm glad I took it. As a kid I've always dreamed of living out here. My time at Juxt gave me the opportunity to really learn and meet lots of talented people.
Photoshop.
Right now we have RedBull, Discovery Channel, Symantec, Infinity and Move to this, an online community for motion designers.
Tough question, but off the top of my head my current 'favorites' would be: - Odopod - Wddg and WeFail, those dudes are hilarious.
For moosesyrup I haven't checked my 'traffic meter' or whatever you wanna call it in over 3 years. I honestly don't pay any attention at all for that sort of stuff.
Our target audience is pretty much whoever our client's target audience will be. For internal work it is those who appreciate work that is conceptual and not always templateted.
Research.
It isn't, it was a small pop-up flash site with a lot of cheap expiremental 3d 0bjects for the background (typical).
Nope and probably not, can't write. I think I’ve had some of my work published in a few books, but that’s about it.
Toughest as in most annoying thing I've ever done was this 5 mins educational video I had to do on Youth, drugs and violence. I had to stream it to this annoying POD, Youth of a Nation song. I had to work 2 weeks on it with my headphones on, just hearing it on the radio later in my car made me want to hurt someone, drove me crazy!
I think it is, should be interesting to see how better it gets now that Adobe is involved.
No doubt, the most talented people I know are self-taught. I think at school you really only learn the design basics and the tools which of course are important, but I find you learn more away from school trying things on your own, at least from my experience. These days most companies really care about how strong your work is and how good you are at conceptualizing. Having a schooling background definitly does not hurt.
Chris and Noah told me that romancing them and dark chocolates really help.
Learn the basics of design and Typography. Continue experimenting and don't be afraid to take risks. Anxiety is pretty normal at the start of everything, you learn to chase it away the deeper you get and the more time you put in. Conceptualize, don't focus on only being an 'interface' designer. Style is not design.
I've been spending a lot of money on beer for Chris. He keeps telling me he'll give me money back, but never does.
Shorts, tshirt and skateshoes, almost daily. California gives you that luxury.
Love what you do and enjoy doing it. Try to unplug and actually having a life after work, 18hr work days isn't exactly the key to being successful. Don't be egotistical, it's only websites. ![]() |
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