|
Follow your dreams, if you want something enough there is nothing that can stop you from attaining it.
I've been designing for a little over 7 years, 5 of those under the name ISO50. I am primarily a print designer but do a fair amount of interactive flash design as well. I also write music under the name Tycho. I am based out of San Francisco, CA.
I find it hard to manufacture inspiration, so it usually just hits me now and then. That said, I would say it hits more often when I've had a break from design, maybe worked on music for a month, when I come back to design I am full of ideas.
My first two full length albums (one of which hasn't been released yet)
Adobe Photoshop.
12 new poster prints, a new line of ISO50 T-Shirts, a new album, and some snowboards.
Well, I am not sure who's "top", but these are a few of my favorites: Area 17 (Arnaud Mercier)
I do a newsletter mailer whenever there's something new on the site, so there's always a rather large traffic spike when I release some new products or do an update.
I would say age 18-35, and of those, primarily art students and designers.
I would say usability and user interaction theory. The market seems to be driven by instant visual appeal and over the top graphics, but a lot of the time, little attention is paid to the user experience, how easy it is to navigate the site, how discoverable the interface is. The prevailing notion seems to be form over function, but we're dealing with an interactive medium, so a balance must be struck between the two, with emphasis put on function.
The first sites I did were back in the days before I had a hosting account and so they were all offline, just did them to learn. The first ISO50 site was a minimalist pixel-style thing, all GIFs and javascript. No, it's not online anymore.
I would like to create a book, but I am waiting until I have some more depth to my body of work before I take that step.
The most recent version of ISO50. I designed it and Dusty Brown built it in Flash. We spent months developing it in our spare time, went through several different designs and concepts, it was arduous to say the least.
Certainly. There are a lot of problems inherent to it, but it fills its role nicely.
I myself didn't go to design school, I think it can be a great help, getting contacts, learning about the industry. I think it all depends on what kind of learner you are, some people need to just jump in and do things to learn, others benefit from instruction and theory. I do think you can make it in design whether or not you go to school, but I couldn't say there was an advantage to going or not going, it's all about the individual.
Creating an effective portfolio and marketing well....e.g. applying for awards, submitting to design news sites etc.
I myself am not terribly gifted when it comes to Flash. I work closely with my friend Dusty who codes the Flash sites that I design. I know he is self taught, and simply learned by doing. As for design, I learned by doing as well, trying new things, experimenting, drawing on influences from the past. Constantly striving to evolve your style is important, it forces you to learn new techniques and push the technology you use to create further.
A Moog Analog Delay.
Sorry, I don't think I understand this question. Do you mean what sort of clothing do I wear when I work? Some jeans, a t-shirt, and a light jacket I suppose....but no overcoats, it doesn't rain so much here in San Francisco.
Follow your dreams, if you want something enough there is nothing that can stop you from attaining it.
Thank you! It's an honor. ![]() |
|



