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There is nothing like the innocence of the beginning, I have been a part of 600 million dollar pitches have won tons of awards and had countless experiences through this business. But I will always remember that first award we won.
Todd Purgason is the Creative Director for Juxt Interactive, an interactive agency based in Southern California, specializing in Interactive strategy and interactive design. Todd has led Juxt in creating innovative work for clients such as Fuse TV, VW, Target, Coke, Sam Adams, DirecTV, Boost Mobile, Xbox, Sony and many others. Through his leadership JUXT Interactive¹s work has received honors from Cannes Cyber Lions the Clio Awards, One Show, New York Art Directors Club, London International Design Awards, Addy¹s, Communication Arts, How Magazine, Print Magazine, STEP magazine, SXSW, and the Flash Film Festival. Todd is an international speaker and author on the subject of interactive design. His most notable writing project was the book FLASH deCONSTRUCTION published by New Riders Press. Todd resides in Dana Point California with his wife Candice, daughters Logan and Chloe and son Stefan. He is a local southern Californian and between all night stints at the office he tries to get to the beach as much as he possibly can.
50-90 there are good weeks and bad weeks as creative director of a boutique agency there is often too much for one person to do. But when we are pitching there is often quite a bit to get done on top of the regular drill. Nature of the business
I swim everyday and I try to surf as much as I can, which is not enough but I get out a few times a month generally. Also I spend lots of time with my kids either at the beach or involved in their sports activities. I also log in time on my 360 every week.
Well it has been a big rollercoaster there are ups and downs. There is nothing like the innocence of the beginning, I have been a part of 600 million dollar pitches have won tons of awards and had countless experiences through this business. But I will always remember that first award we won. We had do a site http://lundstromarch.com, actually it was just me and my business partner back then. It was when the medium was brand new and flash was a new idea and the site was just good. I knew that but just winning that award and getting the exposure was a thrill. After the first one it is kind of downhill. Another highlight was after having to shelf design to manage for years I got to jump back in this year designing http://bridge.thegluenetwork.com it was very satisfying.
Gears of War on the 360
Ha..ha.. Depends on what you call a project. We work with clients like Coke, Boost and DirecTV on an ongoing basis and there are several projects going on for each at different stages. Sometimes it is fewer big projects sometimes it is a ton of tiny projects so 10-30 projects I would say
Wow 5 years that is a hell of a long span of time I would have to approach this from a culture and service standpoint MySpace (following friendster) YouTube Second Life Digg
Drives a lot of traffic, the team likes the attention and praise for their work for sure.
Well we approach each project with a specific target in mind. There are lots of gears in the machine to make interactive marketing successful. Thinking if we make a cool website that wins awards is going to make us a success is very naive. There is quite a bit to it and it costs a lot of time and money to do well and right from a marketing strategy stand point.
10 years, wow. I would say that there will be tons of functional apps and tools from the likes of Google. You will subscribe for all you applications and all your entertainment content. Dvds will be long gone. All content TV to gaming will be downloaded. The big marketers will do fully immersive experience marketing with interactive akin to console gaming. And then there will be those that can not afford such lavish detail at that level it will be smarter and very finitely targeted marketing. There will be reality gaming in which you play as a super version of yourself in games. It will be interesting to be sure.
Ouch! I think we did an amazing project for Target called up2d8, unfortunately due to some really poor decision making by the client it was dead before it even launched. It was live for a while but never supported. We did what has to be one of the most complicated flash apps done. The user testing went great users loved it but there were factors at work that were beyond our control. The team worked so hard did such an amazing job creatively and technically and now the site is down Here is a link to the overview and just a small piece the desktop designer http://www.juxtinteractive.com/up2d8/up2d8.html http://www.juxtinteractive.com/up2d8/designer/
Ha..ha.. I don't watch any TV
Reading articles, magazines conversations with staff and friends in the industry. We have a few clients that are involved in the future of entertainment so we glean from that and from research data.
Google, youtube, myspace, the big Mac common you're gonna ask an arrogant American a question like that and your gonna get an arrogant American answer ha..ha..
I'm working on the pitch for it right now Beyond that I think making a documentary film
It is tough, we are all fighting to get the same people here in the states. Actually the problem is not the guy on the street calling himself a web designer, the problem is that most of the talent has been lured into gaming and broadcast motion and there is just not a lot of people that are going into interactive design in comparison to the amount of work.
Yeah I use flash as a glorified PowerPoint these days. The guys on the team keep up. I'm more about keeping up with trends and innovative uses.
My 11' Becker board
Some shots here.
Growth, creativity, change, innovation
Thank you sorry it took so damn long!!!!!!! ![]() |
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