.

Whenever you see a Saizen website or matte, you know it is done by us, and that very trademark style is our biggest pride and achievement.

Please give us a brief bio of yourself.

My name is Davide Bianca, I am the CEO & Lead Art director of Saizen Media Studios Italia, the Italian section of Saizen Media Studios.

Saizen Media Studios is an internationally acclaimed and award winning Design Firm that specializes in highly cinematic and detail oriented imagery with offices in both Milan, Italy and Yekaterinsburg, Russia.

Our studio has produced a high number of globally acclaimed official game sites and movie sites, and has collaborated on selected projects with most of the leading design agencies and studios worldwide.

What do you do for inspiration?

Inspiration can come from anything, and is the primal force that keeps creativity rolling. It can come from things you see, personal experiences, places or people; and also from things you would like to see but can't.

The imaginative capabilities of a person are those that get stimulated by surrounding factors, only when you are capable of being “touched”, that very touch turns into concrete inspiration.

Please list 3 of your favourite sites.

-Get The Glass

-Who Is Fermin

-Book of Deviants

What do you regard as being your biggest achievement?

Being able to develop and sell a unique and recognizable style focused on details and with a distinct cinematic feel that make people always ask for more.

Whenever you see a Saizen website or matte, you know it is done by us, and that very trademark style is our biggest pride and achievement.

What software could you not live without?

Photoshop of course!

What projects do you have in the pipeline?

A lot of fun and super interactive projects for the game and movie industry, as well as 3d models and digital mattes for films and in-game cinematics.

Who do you rate as being the top 3 design companies?

-North Kingdom

-GrupoW

-Hybrid Studios

And Saizen Media of course!

What effect on traffic do your new designs have?

Generate a lot of it!

Who is your target audience?

Anyone interested in unique interactive experiences and open to new formats of storytelling and mutimedia.

Typically the movie and game fans are the ones that appreciate our stuff the most, but also fantasy style fans and die-hard comic book readers… to be honest we have hardcore fans ranging from 10 years old to 50-60, and from all types of cultural background and interests.

What area of web design lacks the most?

We are starting to see more and more interaction and use of advanced 3d and after effects nowadays, which was, and in some cases still is, the aspect of design that lacked the most.

Our goal is to shift the entire concept of website and redefine it. Create a hybrid reality halfway between dreamscape and videogame, and take you on a tour of it.

We are not interested in conventional approaches or minimalistic sterile designs, we want to push this closer to what a movie or game experience is, and eventually erase that separation line completely.

What did your very first site look like? Is it still online?

Saizen Media is a relatively young company still, and Nightwish is our first official website. Before that we had a simple temporary page up, simply displaying a list of works.

Have you written any books, if not do you plan to?

Neither of us has ever written a book, we have written tutorials and small articles but never a full book, and to be honest that’s something that has always interested me, but I feel like there is still so much to be explored and experimented that it would be pointless at the present moment to focus on something like book-writing. Maybe a bit further down the road…

What was the toughest thing you ever did with Flash? How long did you spend on it? Is it still online?

Every new project presents new challenges, that’s the beauty of what we do, so I couldn’t really tell you what was the hardest thing, for what is hard today will seem simple tomorrow, it’s a constantly evolving thing.

Do you think Flash is here to stay?

OH IT WILL STAY! It has radically changed the structure and approach to webdesign, I can’t see it going anywhere, but rather be further implemented and widespread.

What are your views on design/graphic school. Do you think someone can get into the field without educational experience in a school environment?

Neither me, Constantine (CEO of the Russian Section) nor Ania (Lead Art Director & Concept Artist) have had any webdesign or illustration school experience, so I guess it is possible.

There are plenty of great schools and programs but I personally see those as refining tools; by this I mean that the sense of design, illustration and art has to be IN you already, because it is not something you can learn but rather cultivate and feed.

Nobody can teach you how to be a designer, they can just teach you how to use the tools to do what a designer does, or show you alternative approaches. Being your own worst critic is what will keep you striving for pixel-perfection and demand more from yourself.

When your company was just getting started, what did you find was most effective for getting new clients?

Creating effective, functional and visually unique products that stand out from the rest.

How have you learned so many Flash/design skills and techniques and can you offer any advice for newbies?

Hours upon hours of experimenting, lots of trial and error, and design forums.

What is the most expensive thing you have bought in the last week?

XBOX Games.

What type of overcoat do you wear when Flashing, basically are you a labels man?

As long as it looks good it is ok with me. I’m a jeans, button-up shirt and suit-jacket type of person. Love my Armani though.

Any parting shots or pearls of wisdom?

If a picture’s worth a thousand words, we’ll paint a thousand pictures. Keep dreaming.


Links

hr
All rights reserved © 2000 - 2014 Favourite Website Awards (FWA) -  Terms & Conditions -  Privacy statement -  Advertise -  About FWA -  Contact