.

Now I work with a team, I conceive projects on a piece of paper and I let the baby to Flash masters that do the job for me in a couple of hours.

Please give us a brief bio of yourself.

I'm Pierrick Calvez, freelance designer at 1h05.com and Creative Director at Uzik.com.

I founded 1h05.com in Spring 2001 (at 1:05 am). I released my first Art project Days in a Day in 2003 and won some prizes (FWA, FlashFestival in France, FlashForward NYC). Then I started in earnest the enjoyable and painful work of interactive designer.

What do you do for inspiration?

I go out.

Please list 3 of your favourite sites.

Ffffound!, Cpluv, FlickR. Note that none of them are Flash based.

What do you regard as being your biggest achievement?

My very first nomination to the FlashForward in San Francisco was a good souvenir. I made the trip, it was summer, I met some great people there.

What software couldn't you live without?

PhotoShop + iTunes + Safari the ultimate combo.

What projects do you have in the pipeline?

I'm gonna release a big project with my teammates from Uzik based on a short movie that I co-directed with the Photographer Thomas Duval. Months and months of interminable brainstormings for five precious days of shooting. It was a fantastic human experience.

Who do you rate as being the top 3 design companies?

We Work For Them, THA and North Kingdom.

What effect on traffic do your new designs have?

I don't watch my stats often.

Who is your target audience?

Geeks and peeps. No really I've got an increasing interest for user interface (we tried to apply some ideas here: Le Coq Sportif.com) and I hope my next works will be more accessible to everybody.

What area of web design lacks the most?

Sound design. It's always the missing part of the client's brief. Good sound design does 50% of the job.

What did your very first site look like? Is it still online?

Yeah I remember, it was my first page for 1h05. A strong concept: Girls & Cars. I really can't show it...

Have you written any books, if not do you plan to?

Nope. There's enough bad books out there.

What was the toughest thing you ever did with Flash? How long did you spend on it? Is it still online?

The toughest thing I ever did was to enhance the flipbook-system I used in DQ Books for a client.

I re-built it from scratch into a 100% dynamic and scalable tool, customisable via xml etc. I spent 1 month on it... it was my last personal Flash project.

Now I work with a team, I conceive projects on a piece of paper and I let the baby to Flash masters that do the job for me in a couple of hours.

Do you think Flash is here to stay?

I really don't know. Flash is still not adapted to particular platforms or particular projects . Who knows how it's gonna evolve.

What are your views on design/graphic school. Do you think someone can get into the field without educational experience in a school environment?

I don't really care about diplomas. I learned sculpture and drawing, not graphic design. I didn't know a single Photoshop shortcut when I started my first job.

When your company was just getting started, what did you find was most effective for getting new clients?

The most effective was not to refuse shitty projects. It can lead to more interesting things. And a shitty project permits to win money, pay the rent and, in one way or another, improve your skills for future works.

How have you learned so many Flash/design skills and techniques and can you offer any advice for newbies?

I learned Flash in a book that I bought in my local bookstore. Then I started some tutorials during weekends. So buy a book. Or better save paper and learn online.

What is the most expensive thing you've bought in the last week?

I bought Kenzo leather shoes. In France we'd say it costs an arm.

What type of overcoat do you wear when Flashing, basically are you a labels man?

I try to be correctly dressed when I work outside. At home I can work in boxer shorts.

Any parting shots or pearls of wisdom?

Do I have to say something spiritual here?

It's been a privilege, thanks very much.

Thanks Rob.


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