|
I honestly can't imagine myself doing anything else. I love innovation, and the internet is where it's happening.
I come from a very "classic art" background, with both my grandparents having been accomplished artists. I get my competitive creative drive from that, since a strong value was always placed on creative out of the box thinking. Due to my parents work I grew up traveling, and in foreign countries. It inspired me to think different because I was always an "outsider" looking in. Every culture has a certain set of standards for what they consider normal, and "that's just how you do it", act it, think, etc... I never really had that. As soon as I got used to being a certain way we moved and the last way was "just not how you do it here". It always kept things exciting and the mind young. You eventually see how silly it is, and how people are (for a lack of a better word) "constrained" by beliefs, or "intellectual status quo". In a way, even the alternative crowds in countries / cities always had these "regional quirks" that they didn't notice. You notice because you're an outsider. Such observations come in handy in marketing work. It's a lot of fun getting to know (or becoming part of) a user base so you can cater to their demands. As soon as the internet became accessible (at that time it was very "unheard of"), we jumped on it. I often tell people that I "grew up online". The global culture was the culture that I could relate to, and I see myself a citizen of. The dot-com boom had a strong influence on what I wanted to do with my life. The internet has been a very life changing evolutionary leap in human consciousness (I believe), and I had the pleasure of experiencing this first hand. I've been into IT ever since I can remember. BlueSuburbia was my first foray into this, where I was making "artificially intelligent" art -- music video, meets interactive poetry, meets artificial intelligence. The site adjusts to user choices and changes accordingly (branch outcomes). I still re-interpret that model with my ARG work (Alternate Reality Games). I was drawn to games because they touch on absolutely every aspect of creativity. I became engrossed with the creative independence the gaming platform gives me. Having grown up on the internet, I draw heavily from the high speed electronic culture, merging iconic taboos with memes to make an experience akin to a surrealist paining you “must survive” up against idly “looking at“.
Daydream. Growing up I had a lot of time to myself and my imagination. I developed a habit of inventing complex worlds, alien realms, alternate realities, and epic fables in my head. The sky is the limit when it comes to imagination, and the mind is where all that happens. Reality is a matter of perception, and it's in exploring alternative version of it where the best ideas come from. So I take good care of my madness. It's really something when you start experimenting with what's real or not, what you believe or not.
That's a tough question... I don't necessarily go to places anymore for inspiration, I try to be part of what's happening. You get your best understanding of user bases, audiences, and successful communities through participation. Places ranging from 4chan, to jayisgames (I browse a lot through "affiliate" links for sites like that), to reddit, to random google searches (open directory searches are my favorite), to stumbleuppon, to digging through comments in "shared" articles (from facebook, twitter, etc) to see what people link to in comments. I often find comments more fascinating, and insightful than the article. Read those before reading the article. While doing this I come up with ideas for my ARG, or game work -- interpreting the internet as a game mechanic. There's a wealth of ideas and inspiration gained through participation.
It's usually my most recent project / release, since I pour absolutely all I learned from the previous endeavor into that, and then raise the bar. I see every new thing as an opportunity to outdo myself.
I'm always working.
Years ago I was told I need to make friends. I took it literally and started making one which I named Minibyte. I've since fallen head over heels in love with chatbots and linguistics related AI (simulating "intelligence"). Other than getting my head into tinkering with frameworks, I experiment with AI.
I honestly can't imagine myself doing anything else. I love innovation, and the internet is where it's happening.
My favorite part of the job is the hardest part. Pitching out of this world insane ideas and outdoing myself by implementing them. Programming tends to be the biggest challenge because I'm consistently re-inventing the wheel, and trying new models/approaches to find the solution that best and most effectively fits the challenge at hand.
Almost four days (short bursts of sleep ensue out of necessity), but I break my own limits often. Being both a programmer, and designer it's the problem solving mixed with the creative synergy that grows out of that, which is hard to walk away from. Once I get my head into something I can't let go. I'm a workaholic and love it.
The dot-com bubble. The fast paced, innovated, responsible, and all at the same time unbelievable irresponsible businesses that where made possible by that environment. It was sort of like this primordial soup of what we have today. I think it was that highly tolerant behavior toward genius mixed with stupidity that made what we have in present day IT possible. It set the groundwork.
Flash.
The most recent was the Source engine. I'm getting more into game development, and attracted to solutions that are free, or open source. Flash's move into 3D is a very exciting development.
I can't mention any new ones as I think many aspects of the industry have lost their charm, or have gotten too big for their own good. I was a big fan of guys like 2Advanced, Gmunk, Terrorpilot, Abnormal Behavior Child... or turned to places like Pixelsurgeon, Surfstation, Flashforward, etc. for inspiration. I don't think it's necessarily the lack of "experimental", but more because it used to be a smaller, more dynamic community. It was easier to find outstanding work, or one-man technical superstars who would totally blow your mind.
Currently it's gamers. It's a group, and creative platform, that I'm very passionate about. It's a thrill to see how that translates into online media.
Augmented websites.
BlueSuburbia Version 1 (Flash 5 - 6 I believe)
I have a lot of creative undertakings ranging from fashion, jewelry, welded sculpting, writing, to on demand confections. When I see something creative I learn how to it's done and do it myself. It keeps me, and my insanity on its toes.
The iDGi web presence. The client approached me wanting to promote their IP online, so I put together the strategy plus implementation. Your community is your best creative asset.
I think they'll become more transparent, and the emphasis is going to be in a more mobile direction. This opens a lot of exciting doors for how to approach advertising, entertainment, and content delivery in an experimental sense.
Yes.
I think it will just serve to make Flash better. I don't see it as so much of a decline, as most industries have made the shift to move online (ranging from full on production, to commerce, etc) and, as this continues to grow, it's creating a wider demand for how to approach "web design", or promoting a product. Although a lot of my work is very "experimental" I think that experimental is a tool, and needs to serve a functional purpose.
When I started this (internet related) was not being taught in schools. I was frequently told by professors, or professionals, that the internet is a niche market, and that there is not future in it. Today they're into web design.
Don't give up, and learn the hard stuff.
Reverse engineer the most complex of what's out there. If you see something that totally blows your mind on a technical level, assign yourself the task to re-create that. Take on the hardest.
I live online.
My dream project is usually the one I'm doing. I'm going to hit the books and research augmented reality, and non-Flash game development in order to delve into that... like an ARG, but extend what I've already done / is out there. Links ![]() ![]() The Tetrageddon team. ![]() Human face study.
Self portrait. ![]() Infant face study. ![]() Welded metal sculpture. Seamonster impression. ![]() ![]() ![]() Shockwave game (part of a recent ARG I created). You play through a series of "brains", to restructure a friendly AI. ![]() Unlocking your unique password for the entire ARG (grants access to locked areas). ![]() The desktop "haunted" by a mysterious AI named Henry. ![]() "Angel" poem from BlueSuburbia. ![]() Haxed by Megahurtz ![]() They Came From My Inbox. Dodge the mouse trying deleting you. A game all about playing Spam. BlueSuburbia Trailer Haxed By Megahurtz (Gameplay Trailer) Space Com: Chapter 1 The Big Gib (Gameplay Trailer) They Came From My Inbox (Game Trailer) |
|















