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We are actually looking mostly outside of the web: to entertainment trends, research, people's behavior. From there come the most revolutionary impulses which are game changing.
Flow Studio are two guys who used to work in national and international advertising agencies in client's service for many years. The overall tiredness of this business pushed us toward "big switch" preparations in January 2011. We started learning about games development, mobile devices, apps marketing etc. We've launched together with hired designer and programmer our first iOS game Power of Logic in November after few months of busy nights and weekends. Two months later we've finally moved to Techsquare, a start-up accelerator in Prague, Czech Republic. We are currently working full time on our second title.
We are constantly looking around and discussing everything interesting like gaming, business, art, music etc. We try to note down all major ideas which can be used in the future projects.
We work 45-50 hours a week but the goal is to work more efficiently.
We recently started going to sauna twice a month. Finns would agree sauna session is the best time for discussion and new fresh ideas.
We would be building something else then a mobile games company and still having fun!
Here at Flow we love the vibrance and uncertainty of the App Store. As we coming from advertising business we discuss a lot about how to make a great product, how to profile it on the market and what are the best monetization tools. Mobile games development is amazingly positioned on the cross road of arts and business. We consider this as the biggest challenge.
I think many people today try to figure out how to do something meaningful and fun. And also get paid for it to pay mortgages and feed family :) The crucial thing is to start doing something you really enjoy and take it seriously.
Dropbox, Skype, Keynote and Mindjet.
We truly love Apple, respect architect Eva Jiricna (www.ejal.com), graphic designer Ales Najbrt (www.najbrt.cz) and of course our designer @phobik, who is a true master of art.
That's too early to say but it is an appreciation of our attention to detail and unusual game look. So thanks again!
We try to meet at least one new and interesting person a week. And that's an incredible source of inspiration and motivation for us.
Sure, sometimes the school environment is even counterproductive. You are usually forced to spent 5 or more years doing all kinds of stuff while loosing focus and energy. The only thing that matters is to have eyes wide open and work hard to improve your skills.
Easy when your company is attractive for its philosophy, products and people. Hard when you are desperate and start making compromises. A-teams attract A-players, B-teams attract C-players.
We are actually looking mostly outside of the web: to entertainment trends, research, people's behavior. From there come the most revolutionary impulses which are game changing.
It's no longer about countries, there aren't any real boundaries. Look at young inventors in Africa, who build wells in the desert using Wikipedia. Or "nameless" guy in India who shooted extraordinary clip promoting his taxi service on Youtube. Internet offers same possibilities to everyone, no matter where are you from.
Only the best :) We are extremely positive about the future will bring to us!
Thank you for the interview and for inspiring us every day! Links ![]() ![]() |
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