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Never be satisfied while working on a project, always keep niggling away at every detail. Save being satisfied for the moment you win that FWA.
My name is Quinten Beek and I am currently active as Executive Producer at MediaMonks. My reward after spending years as a Lead Flash developer, honing my Actionscript skills to superhuman proportions. Now, i just send emails and make GANT charts.
I am a feed junky and mainline on RSS goodness. I literally have hundreds of feeds on design, flash and marketing in my reader. Damn Google for the 'recommended items' functionality, it just keeps me addicted to the sweet-feed-candy.
creativeapplications.net - Very creative coding wulffmorgenthaler.com - Been following his cartoons for a long timeffffound.com - Good inspiration
I unwind with sports, which i do 3 times a week, and I tend to relax while listening to very loud music, think dubstep, electro and drum&base.
Since I studied industrial design for a couple of years I guess I would be designing coffee machines, toothbrushes or other lame "real-life" stuff.
Ah, my personal record is around the 40 hour mark; after that I really lose my focus (possibly because I do not drink coffee.) The office record for working hours in single week currently stands at 114 but breaking that is going to be up to the next generation.
Spotify. (I really need music while working) We use it as a functional tool as well, check out our 'deadline music' playlist (http://spoti.fi/rNurIS) with songs like 'don't stop believing', 'the final countdown' and 'the theme of mission impossible'. Great music if you're finishing those late night projects.
Molehill. Finally we have the power of the GPU. I think we are going to see some very nice GPU accelerated websites on FWA in the near future. Looking forward to it.
I have great respect for Firstborn, Fantasy Interactive and Big Spaceship. Their design work is well thought through and the production quality is always top notch.
Responsive design. There are a lot of different screen sizes nowadays, especially with the increasing use of mobile browsers. A great design should adapt to every screen size and offer the user the best view possible.
I won my first FWA with my very first flash website during my early days at MediaMonks in 2004. It was a microsite for a new Zelda game for the Nintendo Gameboy. The site was designed to fit on an 800x600 resolution, was multilingual, had keyboard-only navigation and mimicked a level of Zelda gameplay. I wrote the complete site in actionscript 1-ish and somehow pulled it off. MediaMonks decided to keep me.
I did my high school 'Zuckerberg-style'. In my last year I created a website for students to give their unfettered opinion on the school. This did not go down well, so i got suspended and had to take it down. Good times.
Ah, well. I can remember we did a pinball game for a client that involved a lot of physics. This was in the pre-flash-physics-engines-era so there were no open source engines available which meant I had to write my own engine and finish the game within 3 weeks. Coincidentally that's also how i found out that having a nap after a 40 hour working stretch is a good idea.
Never be satisfied while working on a project, always keep niggling away at every detail. Save being satisfied for the moment you win that FWA.
Lamborghini Reventón. Most bad-ass car ever made.
Do a lot of experimenting in your spare time. Also try to insert challenges in your client work. A steep learning curve really is the best way to push yourself, so get out your comfort zone. If a client has an brief that's over your head, smile, show confidence, then figure it out when you get the job. Might take some more time, but you'll become a much better developer along the way.
MediaMonks just opened shop in New York and London. Which means even bigger brands & campaigns and ever expanding demands. We love acting on the global stage though, and duking it out with the best. It's a nice challenge for MediaMonks and me personally, but keeps everyone on their toes.
Iphone 4s. Unfortunately Siri does not understand my English that well.
'Talent is given, true skill is earned' For more pearls of wisdom visit our eightfold path to digital enlightenment.
My pleasure! Links ![]() ![]() ![]() MediaMonks Office The MediaMonks 10 year anniversary party. ![]() Nintendo - Zelda 'the legend of the minish cap'. My first flash website. (2004) ![]() MediaMonks Games - Marketing Manager Olympics (2007) ![]() O'Neill - Team O'Neill (2011) ![]() Desperados - Desperados experience (2011) |
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